Annotation of sys/arch/sparc64/fpu/fpu_emu.h, Revision 1.1.1.1
1.1 nbrk 1: /* $OpenBSD: fpu_emu.h,v 1.5 2006/06/21 19:24:38 jason Exp $ */
2: /* $NetBSD: fpu_emu.h,v 1.4 2000/08/03 18:32:07 eeh Exp $ */
3:
4: /*
5: * Copyright (c) 1992, 1993
6: * The Regents of the University of California. All rights reserved.
7: *
8: * This software was developed by the Computer Systems Engineering group
9: * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
10: * contributed to Berkeley.
11: *
12: * All advertising materials mentioning features or use of this software
13: * must display the following acknowledgement:
14: * This product includes software developed by the University of
15: * California, Lawrence Berkeley Laboratory.
16: *
17: * Redistribution and use in source and binary forms, with or without
18: * modification, are permitted provided that the following conditions
19: * are met:
20: * 1. Redistributions of source code must retain the above copyright
21: * notice, this list of conditions and the following disclaimer.
22: * 2. Redistributions in binary form must reproduce the above copyright
23: * notice, this list of conditions and the following disclaimer in the
24: * documentation and/or other materials provided with the distribution.
25: * 3. Neither the name of the University nor the names of its contributors
26: * may be used to endorse or promote products derived from this software
27: * without specific prior written permission.
28: *
29: * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
30: * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
31: * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
32: * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
33: * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
34: * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
35: * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
36: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
37: * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
38: * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
39: * SUCH DAMAGE.
40: *
41: * @(#)fpu_emu.h 8.1 (Berkeley) 6/11/93
42: */
43:
44: /*
45: * Floating point emulator (tailored for SPARC, but structurally
46: * machine-independent).
47: *
48: * Floating point numbers are carried around internally in an `expanded'
49: * or `unpacked' form consisting of:
50: * - sign
51: * - unbiased exponent
52: * - mantissa (`1.' + 112-bit fraction + guard + round)
53: * - sticky bit
54: * Any implied `1' bit is inserted, giving a 113-bit mantissa that is
55: * always nonzero. Additional low-order `guard' and `round' bits are
56: * scrunched in, making the entire mantissa 115 bits long. This is divided
57: * into four 32-bit words, with `spare' bits left over in the upper part
58: * of the top word (the high bits of fp_mant[0]). An internal `exploded'
59: * number is thus kept within the half-open interval [1.0,2.0) (but see
60: * the `number classes' below). This holds even for denormalized numbers:
61: * when we explode an external denorm, we normalize it, introducing low-order
62: * zero bits, so that the rest of the code always sees normalized values.
63: *
64: * Note that a number of our algorithms use the `spare' bits at the top.
65: * The most demanding algorithm---the one for sqrt---depends on two such
66: * bits, so that it can represent values up to (but not including) 8.0,
67: * and then it needs a carry on top of that, so that we need three `spares'.
68: *
69: * The sticky-word is 32 bits so that we can use `OR' operators to goosh
70: * whole words from the mantissa into it.
71: *
72: * All operations are done in this internal extended precision. According
73: * to Hennesey & Patterson, Appendix A, rounding can be repeated---that is,
74: * it is OK to do a+b in extended precision and then round the result to
75: * single precision---provided single, double, and extended precisions are
76: * `far enough apart' (they always are), but we will try to avoid any such
77: * extra work where possible.
78: */
79: struct fpn {
80: int fp_class; /* see below */
81: int fp_sign; /* 0 => positive, 1 => negative */
82: int fp_exp; /* exponent (unbiased) */
83: int fp_sticky; /* nonzero bits lost at right end */
84: u_int fp_mant[4]; /* 115-bit mantissa */
85: };
86:
87: #define FP_NMANT 115 /* total bits in mantissa (incl g,r) */
88: #define FP_NG 2 /* number of low-order guard bits */
89: #define FP_LG ((FP_NMANT - 1) & 31) /* log2(1.0) for fp_mant[0] */
90: #define FP_LG2 ((FP_NMANT - 1) & 63) /* log2(1.0) for fp_mant[0] and fp_mant[1] */
91: #define FP_QUIETBIT (1 << (FP_LG - 1)) /* Quiet bit in NaNs (0.5) */
92: #define FP_1 (1 << FP_LG) /* 1.0 in fp_mant[0] */
93: #define FP_2 (1 << (FP_LG + 1)) /* 2.0 in fp_mant[0] */
94:
95: /*
96: * Number classes. Since zero, Inf, and NaN cannot be represented using
97: * the above layout, we distinguish these from other numbers via a class.
98: * In addition, to make computation easier and to follow Appendix N of
99: * the SPARC Version 8 standard, we give each kind of NaN a separate class.
100: */
101: #define FPC_SNAN -2 /* signalling NaN (sign irrelevant) */
102: #define FPC_QNAN -1 /* quiet NaN (sign irrelevant) */
103: #define FPC_ZERO 0 /* zero (sign matters) */
104: #define FPC_NUM 1 /* number (sign matters) */
105: #define FPC_INF 2 /* infinity (sign matters) */
106:
107: #define ISNAN(fp) ((fp)->fp_class < 0)
108: #define ISZERO(fp) ((fp)->fp_class == 0)
109: #define ISINF(fp) ((fp)->fp_class == FPC_INF)
110:
111: /*
112: * ORDER(x,y) `sorts' a pair of `fpn *'s so that the right operand (y) points
113: * to the `more significant' operand for our purposes. Appendix N says that
114: * the result of a computation involving two numbers are:
115: *
116: * If both are SNaN: operand 2, converted to Quiet
117: * If only one is SNaN: the SNaN operand, converted to Quiet
118: * If both are QNaN: operand 2
119: * If only one is QNaN: the QNaN operand
120: *
121: * In addition, in operations with an Inf operand, the result is usually
122: * Inf. The class numbers are carefully arranged so that if
123: * (unsigned)class(op1) > (unsigned)class(op2)
124: * then op1 is the one we want; otherwise op2 is the one we want.
125: */
126: #define ORDER(x, y) { \
127: if ((u_int)(x)->fp_class > (u_int)(y)->fp_class) \
128: SWAP(x, y); \
129: }
130: #define SWAP(x, y) { \
131: register struct fpn *swap; \
132: swap = (x), (x) = (y), (y) = swap; \
133: }
134:
135: /*
136: * Emulator state.
137: */
138: struct fpemu {
139: struct fpstate64 *fe_fpstate; /* registers, etc */
140: int fe_fsr; /* fsr copy (modified during op) */
141: int fe_cx; /* exceptions */
142: struct fpn fe_f1; /* operand 1 */
143: struct fpn fe_f2; /* operand 2, if required */
144: struct fpn fe_f3; /* available storage for result */
145: };
146:
147: /*
148: * Arithmetic functions.
149: * Each of these may modify its inputs (f1,f2) and/or the temporary.
150: * Each returns a pointer to the result and/or sets exceptions.
151: */
152: struct fpn *fpu_add(struct fpemu *);
153: #define fpu_sub(fe) ((fe)->fe_f2.fp_sign ^= 1, fpu_add(fe))
154: struct fpn *fpu_mul(struct fpemu *);
155: struct fpn *fpu_div(struct fpemu *);
156: struct fpn *fpu_sqrt(struct fpemu *);
157:
158: /*
159: * Other functions.
160: */
161:
162: /* Perform a compare instruction (with or without unordered exception). */
163: void fpu_compare(struct fpemu *, int);
164:
165: /* Build a new Quiet NaN (sign=0, frac=all 1's). */
166: struct fpn *fpu_newnan(struct fpemu *);
167:
168: /*
169: * Shift a number right some number of bits, taking care of round/sticky.
170: * Note that the result is probably not a well-formed number (it will lack
171: * the normal 1-bit mant[0]&FP_1).
172: */
173: int fpu_shr(struct fpn *, int);
174:
175: void fpu_explode(struct fpemu *, struct fpn *, int, int);
176: void fpu_implode(struct fpemu *, struct fpn *, int, u_int *);
177:
178: #ifdef DEBUG
179: #define FPE_INSN 0x1
180: #define FPE_REG 0x2
181: #define FPE_STATE 0x4
182: extern int fpe_debug;
183: void fpu_dumpfpn(struct fpn *);
184: void fpu_dumpstate(struct fpstate64 *);
185: #define DPRINTF(x, y) if (fpe_debug & (x)) printf y
186: #define DUMPFPN(x, f) if (fpe_debug & (x)) fpu_dumpfpn((f))
187: #define DUMPSTATE(x, s) if (fpe_debug & (x)) fpu_dumpstate((s))
188: #else
189: #define DPRINTF(x, y)
190: #define DUMPFPN(x, f)
191: #define DUMPSTATE(x, s)
192: #endif
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