Annotation of sys/dev/ic/p9000.h, Revision 1.1.1.1
1.1 nbrk 1: /* $OpenBSD: p9000.h,v 1.4 2007/05/22 04:14:03 jsg Exp $ */
2: /*
3: * Copyright (c) 2003, Miodrag Vallat.
4: *
5: * Redistribution and use in source and binary forms, with or without
6: * modification, are permitted provided that the following conditions
7: * are met:
8: * 1. Redistributions of source code must retain the above copyright
9: * notice, this list of conditions and the following disclaimer.
10: * 2. Redistributions in binary form must reproduce the above copyright
11: * notice, this list of conditions and the following disclaimer in the
12: * documentation and/or other materials provided with the distribution.
13: *
14: * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
15: * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17: * DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
18: * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19: * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
20: * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
21: * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
22: * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
23: * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
24: * POSSIBILITY OF SUCH DAMAGE.
25: */
26:
27: /*
28: * Weitek Power9000 and Power9100 definitions.
29: *
30: * Although the datasheet is not available anymore, a good source of
31: * documentation is several code examples in XFree86 3.x (vga256/p9x00) and the
32: * {Net,Open}BSD source trees.
33: */
34:
35: /*
36: * Frame buffer control registers
37: *
38: * Offsets below are relative to the following locations:
39: * P9000 at 0x00100000, P9100 at 0x000000
40: */
41:
42: /*
43: * System control registers
44: */
45:
46: /* System configuration register */
47: #define P9000_SYSTEM_CONFIG 0x00000004
48:
49: #define SCR_PIXEL_MASK 0x1c000000
50: #define SCR_PIXEL_8BPP 0x08000000
51: #define SCR_PIXEL_16BPP 0x0c000000
52: #define SCR_PIXEL_24BPP 0x1c000000
53: #define SCR_PIXEL_32BPP 0x14000000
54: #define SCR_SWAP_WORDS 0x00002000
55: #define SCR_SWAP_BYTES 0x00001000
56: #define SCR_SWAP_BITS 0x00000800
57: #define SCR_READ_BUFFER_MASK 0x00000400
58: #define SCR_WRITE_BUFFER_MASK 0x00000200
59: #define SCR_ID_MASK 0x00000007
60: #define SCR_SC(sc0, sc1, sc2, sc3) \
61: (((sc0) << 14) | ((sc1) << 17) | ((sc2) << 20) | ((sc3) << 29))
62:
63: /* Interrupt status register */
64: #define P9000_INTERRUPT 0x00000008
65:
66: /* Interrupt enable register */
67: #define P9000_INTERRUPT_ENABLE 0x0000000c
68:
69: #define IER_MASTER_ENABLE 0x00000080
70: #define IER_MASTER_INTERRUPT 0x00000040
71: #define IER_VBLANK_ENABLE 0x00000020
72: #define IER_VBLANK_INTERRUPT 0x00000010
73: #define IER_PICK_ENABLE 0x00000008
74: #define IER_PICK_INTERRUPT 0x00000004
75: #define IER_IDLE_ENABLE 0x00000002
76: #define IER_IDLE_INTERRUPT 0x00000001
77:
78: /* Alternate read bank register (bits 16-22) */
79: #define P9000_ALTBANK_READ 0x00000010
80:
81: /* Alternate write bank register (bits 16-22) */
82: #define P9000_ALTBANK_WRITE 0x00000014
83:
84: /*
85: * Video control registers
86: */
87:
88: /* Horizontal counter */
89: #define P9000_HCR 0x00000104
90: /* Horizontal total */
91: #define P9000_HTR 0x00000108
92: /* Horizontal sync rising edge */
93: #define P9000_HSRE 0x0000010c
94: /* Horizontal blank rising edge */
95: #define P9000_HBRE 0x00000110
96: /* Horizontal blank falling edge */
97: #define P9000_HBFE 0x00000114
98: /* Horizontal counter preload */
99: #define P9000_HCP 0x00000118
100:
101: /* Vertical counter */
102: #define P9000_VCR 0x0000011c
103: /* Vertical length */
104: #define P9000_VL 0x00000120
105: /* Vertical sync rising edge */
106: #define P9000_VSRE 0x00000124
107: /* Vertical blank rising edge */
108: #define P9000_VBRE 0x00000128
109: /* Vertical blank falling edge */
110: #define P9000_VBFE 0x0000012c
111: /* Vertical counter preload */
112: #define P9000_VCP 0x00000130
113:
114: /* Screen repaint address */
115: #define P9000_SRA 0x00000134
116: /* Screen repaint timing control #1 */
117: #define P9000_SRTC1 0x00000138
118:
119: #define SRTC1_VSYNC_INTERNAL 0x00000100
120: #define SRTC1_HSYNC_INTERNAL 0x00000080
121: #define SRTC1_VIDEN 0x00000020
122: #define SRTC1_RESTRICTED 0x00000010
123: #define SRTC1_BUFFER1 0x00000008
124:
125: /* QSF counter. Film at 11 */
126: #define P9000_QSF 0x0000013c
127: /* Screen repaint timing control #2 */
128: #define P9000_SRTC2 0x00000140
129:
130: /*
131: * VRAM control registers
132: */
133:
134: /* Memory configuration */
135: #define P9000_MCR 0x00000184
136: /* Refresh period */
137: #define P9000_REFRESH_PERIOD 0x00000188
138: /* Refresh count */
139: #define P9000_REFRESH_COUNT 0x0000018c
140: /* RAS low maximum */
141: #define P9000_RASLOW_MAXIMUM 0x00000190
142: /* RAS low current */
143: #define P9000_RASLOW_CURRENT 0x00000194
144: /* RAMDAC free FIFO (P9100 only, bits 12-15) and power-up configuration */
145: #define P9000_POWERUP_CONFIG 0x00000198
146: #define P9100_FREE_FIFO 0x00000198
147:
148: /*
149: * RAMDAC registers (P9100 only)
150: */
151:
152: #define P9100_RAMDAC_REGISTER(index) (0x00000200 + ((index) << 2))
153:
154:
155: /*
156: * Accelerated features
157: *
158: * Offsets below are relative to the following locations:
159: * P9000 at 0x00180000, P9100 at 0x002000
160: */
161:
162: /*
163: * Parameter engine
164: */
165:
166: /* Status register */
167: #define P9000_PE_STATUS 0x00000000
168: #define STATUS_QUAD_BUSY 0x80000000
169: #define STATUS_BLIT_BUSY 0x40000000
170: #define STATUS_PICK_DETECTED 0x00000080
171: #define STATUS_PIXEL_ERROR 0x00000040
172: #define STATUS_BLIT_ERROR 0x00000020
173: #define STATUS_QUAD_ERROR 0x00000010
174: #define STATUS_QUAD_CONCAVE 0x00000008
175: #define STATUS_QUAD_OUTSIDE 0x00000004
176: #define STATUS_QUAD_INSIDE 0x00000002
177: #define STATUS_QUAD_STRADDLE 0x00000001
178:
179: /* Engine arguments / operation triggers */
180: #define P9000_PE_BLIT 0x00000004
181: #define P9000_PE_QUAD 0x00000008
182: #define P9000_PE_PIXEL8 0x0000000c
183: #define P9000_PE_NEXTPIXELS 0x00000014
184: #define P9000_PE_PIXEL1(index) (0x00000080 + ((index) << 2))
185:
186: /* Control and conditions registers */
187:
188: /* Out of range */
189: #define P9000_PE_OOR 0x00000184
190: /* Index register (0-3, for meta coordinates) */
191: #define P9000_PE_INDEX 0x0000018c
192: /* Window offset (16x16)*/
193: #define P9000_PE_WINOFFSET 0x00000190
194: /* Clipping window */
195: #define P9000_PE_WINMIN 0x00000194
196: #define P9000_PE_WINMAX 0x00000198
197: /* X Clip register */
198: #define P9000_X_CLIPPING 0x000001a0
199: /* Y Clip register */
200: #define P9000_Y_CLIPPING 0x000001a4
201: /* X Edge Less Than register */
202: #define P9000_X_EDGE_LESS 0x000001a8
203: /* X Edge Greater Than register */
204: #define P9000_X_EDGE_GREATER 0x000001ac
205: /* Y Edge Less Than register */
206: #define P9000_Y_EDGE_LESS 0x000001b0
207: /* Y Edge Greater Than register */
208: #define P9000_Y_EDGE_GREATER 0x000001b4
209:
210: /*
211: * Drawing engine
212: */
213:
214: /* Colors - 8 bit for P9000, 32 bit for P9100 */
215: #define P9000_DE_FG_COLOR 0x00000200
216: #define P9000_DE_BG_COLOR 0x00000204
217: #define P9100_DE_COLOR0 0x00000200
218: #define P9100_DE_COLOR1 0x00000204
219: #define P9100_DE_COLOR2 0x00000238
220: #define P9100_DE_COLOR3 0x0000023c
221:
222: /* How to encode a colors in 8 and 16 bit mode, for the P9100 */
223: #define P9100_COLOR8(c) ((c) | ((c) << 8) | ((c) << 16) | ((c) << 24))
224: #define P9100_COLOR16(c) ((c) | ((c) << 16))
225:
226: /* Plane mask (8 bits on P9000, 32 bits on P9100) */
227: #define P9000_DE_PLANEMASK 0x00000208
228:
229: /* Drawing mode */
230: #define P9000_DE_DRAWMODE 0x0000020c
231: #define DM_PICK_CONTROL 0x00000008
232: #define DM_PICK_ENABLE 0x00000004
233: #define DM_BUFFER_CONTROL 0x00000002
234: #define DM_BUFFER_ENABLE0 0x00000000
235: #define DM_BUFFER_ENABLE1 0x00000001
236:
237: /* Pattern Origin (4 bit x 4 bit offset) */
238: #define P9000_DE_PATTERN_ORIGIN_X 0x00000210
239: #define P9000_DE_PATTERN_ORIGIN_Y 0x00000214
240:
241: /* Raster operation */
242: #define P9000_DE_RASTER 0x00000218
243: #define P9100_RASTER_NO_SOLID 0x00002000
244: #define P9100_RASTER_PATTERN_4COLOR 0x00004000
245: #define P9100_RASTER_PIXEL1_TRANSPARENT 0x00008000
246: #define P9000_RASTER_QUAD_OVERSIZE 0x00010000
247: #define P9000_RASTER_QUAD_PATTERN 0x00020000
248:
249: /* Raster minterms */
250: #define P9000_RASTER_SRC 0xcccc
251: #define P9000_RASTER_DST 0xaaaa
252: #define P9000_RASTER_PATTERN 0xff00
253: #define P9000_RASTER_MASK 0xffff
254: #define P9100_RASTER_SRC 0x00cc
255: #define P9100_RASTER_DST 0x00aa
256: #define P9100_RASTER_PATTERN 0x00f0
257: #define P9100_RASTER_MASK 0x00ff
258:
259: /* Pixel8 excess storage */
260: #define P9000_DE_PIXEL8 0x0000021c
261:
262: /* Clipping window - same as in PE */
263: #define P9000_DE_WINMIN 0x00000220
264: #define P9000_DE_WINMAX 0x00000224
265:
266: /* Quad pattern - up to 4 items on P9000, 8 on P9100 */
267: #define P9000_DE_PATTERN(index) (0x00000280 + ((index) << 2))
268:
269: /* User pattern - up to 4 items */
270: #define P9000_DE_USER(index) (0x00000290 + ((index) << 2))
271:
272: /* Byte clipping window */
273: #define P9100_DE_B_WINMIN 0x000002a0
274: #define P9100_DE_B_WINMAX 0x000002a4
275:
276: /*
277: * Coordinates
278: */
279:
280: /* 32 bit X value */
281: #define P9000_COORD_X 0x00000008
282: /* 32 bit Y value */
283: #define P9000_COORD_Y 0x00000010
284: /* 16 bit X, 16 bit Y values packed */
285: #define P9000_COORD_XY 0x00000018
286:
287: /* Absolute (screen) coordinates */
288: #define P9000_COORD_ABS 0x00000000
289: /* Relative (in-window) coordinates */
290: #define P9000_COORD_REL 0x00000020
291:
292: /* How to pack a x16y16 value - note that they are in fact 12 bit values */
293: #define P9000_COORDS(x,y) ((((x) & 0x0fff) << 16) | ((y) & 0x0fff))
294:
295: /* Device coordinates - 4 edges */
296: #define P9000_DC_COORD(index) (0x00001000 + ((index) * 0x40))
297:
298: /* Load coordinates */
299: #define P9000_LC_POINT 0x00001200
300: #define P9000_LC_LINE 0x00001240
301: #define P9000_LC_TRI 0x00001280
302: #define P9000_LC_QUAD 0x000012c0
303: #define P9000_LC_RECT 0x00001300
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